

The second half gives players free reign on the Magiliths, allowing them to move between eras at will. The first half of the game is linear, with players being led around at a set schedule.

Each era is a little different from before, and it is great to see NPCs growing older and dying as Kuro zips back and forth through time. The level design is interesting, as the player explores the same maps in three different time zones. The simplicity often leads to a bit of tedium, with the only saving grace is knowing that the section will probably end soon and the mechanic never revisited. The mechanics only replicate the general feel of the genre, but none of the complexity. The gameplay mechanics are very shallow, probably due to their short appearances. Shiro Games doesn’t do an awful job of exploring different genres, but they don’t do a great job either. Smaller genres were not forgotten about either, with smaller games like Professor Layton and Diner Dash getting a mini-game treatment. Experienced gamers will recognize bits inspired by Final Fantasy, 8-bit platformers, Metal Gear, 2D fighting games and other major genres or formative titles. The large portions of the game are dedicated to cross genre segments. As Kuro and company travel back and forth through time, the graphics will change accordingly, but the gameplay mechanics will not. The game has all the trappings of a classical action RPG, complete with grass to chop, slimes to slay, and epic boss fights.

Kuro will have three partners that he can switch between at will, with three unique attack patterns. Tapping the attack button will execute a slash and holding down the attack button will initially attack, then charge up his partner’s special attack, and then finally unleash the attack when the button is released. The player controls Kuro, who has two attacks. Pop culture nerds will have plenty to love, as tons of pop culture and video game references are scattered liberally throughout the game.Īt its centre, Evoland 2 is an action RPG in the same vein as Legend of Zelda from the 16-bit era. I did notice a few minor formatting and grammar errors in the game that seemed to have missed the editor’s eye. The game’s writer strikes a great balance of smart satire and silly humour. The lines are witty and amusingly meta at times. Evoland 2’s writing is much better when it comes to the conversations between characters. Unfortunately, the plot is a bit lackluster as the story is rather predictable. In the midst of finding their way home, the pair realize there is a greater disaster looming in the future that they must stop. Instead of finding his memories, Kuro and Fina are shot back into time. Encouraged by Fina’s father, Kuro goes to the forest where he was found in hopes of rekindling his lost memories.

Kuro (in Square Enix tradition, the playable characters can be renamed) wakes up in an unfamiliar village without any of his memories. With his new friend Fina, they will embark on a journey about destiny and fate. Player will take on the role of Kuro, a mysterious boy who wakes up with no memories.
#Evoland 2 plot series
The newest title in the genre hopping series will be exploring brand new genres with a new story that is independent of the first game. Evoland 2: A Slight Case of Space Time Continuum DisorderĪfter the commercial success of Evoland, French indie developers Shiro Games were able to push their profits into expanding the development of Evoland 2.
